art code 12
Spot[] spots; // Declare array
void setup() {
size(1280, 720);
int numSpots = 50; // Number of objects
int dia = width/numSpots; // Calculate diameter
spots = new Spot[numSpots]; // Create array
for (int i = 0; i < spots.length; i++) {
float x = dia + i*dia;
float rate = random(1.1, 2.0);
// Create each object
spots[i] = new Spot(x, 200, dia, rate);
}
noStroke();
}
void draw() {
fill(0, 30);
rect(0, 0, width, height);
fill(#50c878);
for (int i=0; i < spots.length; i++) {
spots[i].move(); // Move each object
spots[i].display(); // Display each object
}
}
class Spot {
float x, y; // X-coordinate, y-coordinate
float diameter; // Diameter of the circle
float speed; // Distance moved each frame
int direction = 1; // Direction of motion (1 is down, -1 is up)
// Constructor
Spot(float xpos, float ypos, float dia, float sp) {
x = xpos;
y = ypos;
diameter = dia;
speed = sp;
}
void move() {
y += (speed * direction);
if ((y > (height - diameter/200)) || (y < diameter/100)) {
direction *= -1;
}
}
void display() {
ellipse(x, y, diameter, diameter);
}
}
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